There have also been a handful of semi-viral demos of AI-powered game “engines”. There was one that was a sort of Drunk Minecraft and Google has one called Genie 3 which seems technically impressive but also seems kind of boring. Even if it is capable of generating a reasonable facsimile of a stable, coherent 3D space you can move through and interact with, there’s nothing particularly mind-blowing or novel or interesting about these spaces. They just look like clunkier, sloppier versions of run-of-the-mill video games.
Games are stored locally and synced from the RCade API. When someone deploys a new game, the cabinet receives a webhook notification, downloads the new build, and adds it to the library. No manual intervention required.
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"Just as importantly, we're transforming the centre so it's open, accessible and ready for the future," he said.
contains more of these that are outside of Csmith/YARPGen’s scope. From
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